From 165afe4be35452c606ec70f6e58f6acdecb111a8 Mon Sep 17 00:00:00 2001 From: Daniel Willmann <daniel@totalueberwachung.de> Date: Mon, 27 Oct 2014 14:26:29 +0100 Subject: [PATCH] python/fire: Use neighbors on the NSEW, not diagonal for smoothing --- python/fire.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/python/fire.py b/python/fire.py index 4f0e6a6..00106ad 100755 --- a/python/fire.py +++ b/python/fire.py @@ -19,10 +19,10 @@ def init_fire(): # Smooth image and cool (darken) pixels according to cool_map def avg_cooled(x, y, buf): res = 0 - res += buf[(y*client.WIDTH-1) + x-1] - res += buf[(y*client.WIDTH-1) + x+1] - res += buf[(y*client.WIDTH+1) + x-1] - res += buf[(y*client.WIDTH+1) + x+1] + res += buf[(y*client.WIDTH) + x-1] + res += buf[(y*client.WIDTH) + x+1] + res += buf[(y*client.WIDTH-1) + x] + res += buf[(y*client.WIDTH+1) + x] res += buf[(y*client.WIDTH) + x] res = int(res / 5.0 - cool_map[(y+ cool_offs)%client.HEIGHT*client.WIDTH + x]) if res < 0: -- GitLab